# General Development

**URL:** https://dev.unawatch.com/c/building-with-una/general-development/9.md

[Latest](https://dev.unawatch.com/latest.md) · [Categories](https://dev.unawatch.com/categories.md) · [Tags](https://dev.unawatch.com/tags.md)

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## [About the General Development category](https://dev.unawatch.com/t/about-the-general-development-category/23)

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**Author:** [@team\_una](https://dev.unawatch.com/u/team_una)\
**Replies:** 0\
**Last updated:** [August 20, 2026, 11:47am UTC](https://dev.unawatch.com/t/about-the-general-development-category/23 "2026-08-20T11:47:48Z")

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Post any general development topics here.

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## [Runstreak counter](https://dev.unawatch.com/t/runstreak-counter/96)

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**Author:** [@artfors](https://dev.unawatch.com/u/artfors)\
**Replies:** 12\
**Last updated:** [October 9, 2026, 5:20pm UTC](https://dev.unawatch.com/t/runstreak-counter/96 "2026-10-09T17:20:33Z")

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Is there someone how’s building an app for counting runstreak days? Or is there someone whom is willing to do so?

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## [External Bluetooth HR strap timeout](https://dev.unawatch.com/t/external-bluetooth-hr-strap-timeout/66)

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**Author:** [@shatter\_poetry](https://dev.unawatch.com/u/shatter_poetry)\
**Replies:** 3\
**Last updated:** [September 28, 2026, 5:52pm UTC](https://dev.unawatch.com/t/external-bluetooth-hr-strap-timeout/66 "2026-09-28T17:52:54Z")

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I’m in the middle of debugging this, but figured I’d put up some information just to see if anyone else is running into it. What I’m seeing is that in my custom activity my Polar H10 HR strap stops feeding exactly 125 s…

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## [Populating the GUI framebuffer with Rust](https://dev.unawatch.com/t/populating-the-gui-framebuffer-with-rust/45)

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**Author:** [@shatter\_poetry](https://dev.unawatch.com/u/shatter_poetry)\
**Replies:** 1\
**Last updated:** [August 23, 2026, 5:57pm UTC](https://dev.unawatch.com/t/populating-the-gui-framebuffer-with-rust/45 "2026-08-23T17:57:08Z")

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Why bother? I’m on Linux, which means TouchGFX is not ideal. A Linux user can virtualize Windows and run the TouchGFX Designer in there, but from a development workflow perspective it’s painful. In my personal time I tr…
